iPad Apps for Learning English

1- Kidioms

The Kidioms iPad app makes learning idioms fun for children, ELL students, or anyone wishing to improve their understanding of English. The app uses an interactive notebook to present an idiom, it’s meaning and an example showing the idiom used in context. Each page of the notebook also has a graphic to help illustrate the idiom’s meaning.
2- Phrasalstein

Doctor Phrasalstein who, with the help of his friends, will teach us 100 phrasal verbs using animations inspired by the classic “horror movie” genre, with a touch of humour and irony.
3- Wordbook

WordBook is a comprehensive, quick and intuitive dictionary and thesaurus of the English language. It’s a great combination of comprehensive contents and fast intuitive interface. It includes 150,000 entries with more than 220,000 definitions, 70,000 usage samples
4- Preposition Builder

PrepositionBuilder™ is designed to help elementary aged children learn the correct use of prepositions and learn how prepositions can change the meaning of a sentence.
5- Basic Pronunciation

Learning by listening with four fun games that improve your pre-intermediate English pronunciation. A new way for learners of English to practise speech, mixing audio and visuals across 400 challenging questions.
6- Intro to Letters

Intro to Letters will help your child learn to trace, read, write, and record letter sounds, names, and phonograms, based on the proven methodology of Montessori.
7- Rainbow Sentences

Rainbow Sentences is designed to help students improve their ability to construct grammatically correct sentences by using color coded visual cues. The who, what, where, and why parts of sentences are color coded to help students recognize and understand how combinations of these parts create basic sentence structure.
8- Conversation English

Conversation English is an excellent app for anyone learning English as a second or foreign language. Practice and improve your English conversation skills with 20 complete Conversation English Lessons. You will learn over 200 common English Idioms and Expressions, improve your Listening Skills, and develop your Speaking Skills.
9- Adventures for kids

Give them a head start hearing and speaking the English vocabulary at a time when their growing brains are literally “language learning machines”. “Adventures for Kids” uses the power of the computer and attraction of a video game to open your child’s mind to basic English words – all while having fun!
10- English is Easy

This set of flashcards was drawn for language learners of all ages and nationalities. Whether you are a beginner or someone who needs to refresh the basics, these pictures will help to lock in vocabulary by building stronger associations.


via 10 Great iPad Apps for Learning English ~ Educational Technology and Mobile Learning.


How and Why to Teach Your Kids to Code

Here are some of the best tried-and-true apps for teaching kids of all ages how to code.

It’s hard to imagine the amazing apps and tools they’ll develop when they’re older if we get them started learning how to tinker now. But most importantly, when you introduce your child to programming, in the process he/she’s not just learning to code, but also coding to learn, as MIT professor Mitchel Resnick writes .

While most of these types of game-like educational apps are rated for ages 8+, if your kid is old enough to read, understand cause and effect, and motivated, you can introduce the games below to even pre-K learners.

The app prompts kids to manipulate a character, Daisy, through challenges that involve loops, events, and other programming basics .

Still, with Move the Turtle, kids can learn a great deal of logical programming concepts, as Wired’s Geek Dad asserts .

Moving past the simple single-character-manipulation apps, you’ll find apps that teach programming through drag-and-drop interfaces with coding blocks.

Scratch : An MIT project specifically designed for kids ages 8 to 16, Scratch has been used by educators and parents around the world to help kids develop animations, interactive stories, and games through drag-and-drop code blocks.

Elise wanted to make a game called “Spider Run” , and the only tool we’ve discussed so far that could really pull this off is Scratch. Although they can’t be turned into bonefide mobile apps, your kids’ creations can be saved and shared on the site.

App Inventor : Formerly a Google project , now hosted by MIT , App Inventor is much like Scratch with its drag-and-drop coding blocks.

After fiddling with App Inventor, you end up with an actual Android app. This makes the online tool really robust, but the interface isn’t young-kid friendly.

Alice : Carnegie Melon’s Windows, Mac, and Linux desktop app uses a unique 3D programming environment to teach kids the fundamentals of programming.

It’s more advanced than other kid-friendly programming tools, though great for older kids.

Video Lessons from Pluralsight : Online training site Pluralsight offers three video courses for kids, teaching them how to program in C# using Visual Basic, use Scratch, and use App Inventor.

What We’ve Learned About Teaching Kids to Code

We’ve had a lot of fun using the apps above, but I think that’s because we’ve looked at them not from a “let’s learn programming” mindset but from a “hey, want to make something? We can use this to do it” mentality.

How and Why to Teach Your Kids to Code.

via How and Why to Teach Your Kids to Code.

How Do You Know When Youre Overdosing On Social Networks?

Symptom #1: You Go Online For Productive Reasons, But Find Yourself On Social Networks Instead

Symptom #2: You Use Your Smartphone For More Social Things Than Smart Things

Symptom #3: A Constant Craving To Check Them, Despite Knowing There Are Zero Notifications

Symptom #4: You Have More Services Connected Together Than You Can Count

Symptom #5: You’re On Them First Thing Every Morning And Right Before Bed Every Night

Symptom #6: You’re More Social Online WHILE With Friends, Than With The Friends Themselves

There’s a reason that we’ve covered the dangers of smartphones multiple times here at MakeUseOf: 

Symptom #7: You Share Everything

Symptom #8: You Check-In To Your House

NOTE: Some of these may coincidentally match up with the symptoms above, but that doesn’t mean it was intentional.

If I’m referring to a specific symptom, I’ll tell you.

How Do You Know When Youre Overdosing On Social Networks?.

5 причини учениците да користат мобилни телефони во училница

1. Ако ги подготвуваме учениците за животот после училиште, треба да им дозволиме да ги користат алатките кои ќе ги користат и тогаш. Има ли некое занимање каде смарт телефонот не се користи?

2. Во време кога се соочуваме со минимални или никакви средства за водење на наставниот процес, користењето на мобилната технологија се чини логично. Тие се бесплатни за училиштето, а сите или скоро сите средношколци  имаат телефон во џебот.

3. Мобилните телефони се одлична алатка за развивање на вештините од 21 век. Ако сакаме учениците да научат да соработуваат, нема подобра алатка од телефонот. Некои наставници ќе ви речат дека не се за телефони затоа што учениците ќе “крадат” одговори од интернет или пак од соучениците. Мојот одговор на ова е дека таквите задачи, каде ученикот ќе го најде одговорот на Интернет, не се добро осмислени. Учениците не треба да “знаат информации”, ги има на интернет, туку треба да знаат да ги користат истите. Кога даваме тестови на хартија, учениците си дофрлаат ливчиња со одговори. Дали ја забранивме хартијата?

4. Двојни стандарди не се во ред. Наставниците може, а учениците не може да користат телефон.

5. Учениците треба да научат, одговорно да ја користат технологијата. Тие  сликаат слики и ги испраќаат едни на други, ги објавуваат на социјалните мрежи и консумираат информации. Ние треба да ги учиме како да го прават ова, за да се заштитени од грешки кои може да ги следат со децении подоцна. Опасностите нема да исчезнат само затоа што ние не дозволуваме да се користи мобилна технологија. Чија е одговорноста и кој треба да ги научи учениците како да бидат безбедни?

Какви се правилата за користење телефони во училиште? Што мислите, дали треба да се користат мобилни во училница?  На кои начини би се обезбедило дека телефоните нема погрешно да се користат на час, во колку ги дозволиме.

Install Thinglink – ThingLink


NOTE: This works only with self hosted Word Press blogs.  Add images and then create tags on

Install Thinglink – ThingLink.

5. Go to your blog, hover over any image and start tagging your images by clicking the Edit tags icon. Make sure you are logged into Thinglink in order to tag images. When publishing new posts, you can also tag your images in the WordPress Preview mode. Tagging from inside the WordPress editor is not possible.


My tags open partly outside images and get cut by site layout

You can force tags to open inside of your images, however in WordPress it is a bit more tricky:

1. Go to your WordPress admin page (usually

2. Select Plugins and find “Thinglink Official Plugin” from the list of installed plugins

3. Click Edit next to it

4. You should see the contents of thinglink/rjw-thinglink.php. Find the following lines of code

__tlid = '{$thinglink_id}';
setTimeout(function ...

5. After __tlid = '{$thinglink_id}'; add the following line:

__tlconfig = {vOverflow: false, hOverflow: false};
To allow tag bubbles to open on the sides of the image, set hOverflow:true , and to allow them to open above the image, set vOverflow:true .

6. Click Update File. Now you should have your tags opening inside the images!

Calculating profits from selling virtual lemonade

Calculating profits from selling virtual lemonade

In this lesson, students set up a virtual lemonade stand and decide how many cups of lemonade to prepare, which ingredients to buy, and costs for each cup of lemonade. The game simulates customer behavior, and students record their decisions and outcomes.


Students will employ technology in the development of strategies for solving problems in the real world.

Students will understand the basic concept of profits and losses.

Learning outcomes

Students will purchase ingredients for making lemonade.

Students will determine the cost to produce one cup of lemonade.

Students will assess weather forecasts and customer behavior patterns to determine how much lemonade to make each day.

Students will use an Office Excel spreadsheet to collect data and record outcomes.

Students will write a report reflecting on their data and the outcomes.

Lesson procedure


When you run your own business, you have to make a lot of important decisions based on math. You have to calculate how many supplies to buy, analyze the data you collect from your sales figures every day, and make decisions about the future based on the conclusions you draw from your information.

In this activity, you will each set up and run your own business—a lemonade stand. You will make all the business decisions about materials, costs, and how to make the lemonade. You will run the lemonade stand, record your data, and then analyze how much money you made or lost.

Remember that even if the lemonade you sell tastes really good, you may not always sell a lot. Sometimes the weather affects how much lemonade people purchase. You will get to see a weather forecast, but remember that weather forecasts are not always accurate.

Before you start playing, you will read directions that will show you how to start and operate your lemonade stand. As you run your business, you will use an Office Excel data collection spreadsheet to record your decisions, your data, and your outcomes. When the game is over, you will write a report about the reasons you made a profit or the reasons you did not.

Student activities

Follow the steps below to guide your students through this lesson plan. See student guide link at right.

Step 1: “Run your lemonade stand and record your data”

Step 2: “Analyze your profits and losses”

Lesson extension activities

Ask students to use one of the charts in Office Excel to help them visualize and analyze their data.

Ask students to write a strategy handbook for running a successful lemonade stand.

Ask students to create an ad campaign to attract more customers to their business.


Assess students on their data collection and their final reflection. They should use mathematical terms and draw conclusions by reviewing their data.


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In this section:



Ages 5 to 10

Ages 11 to 13

5+ 45-minute class periods


How a business goes sour

Ask students to name some factors beyond those included in the game that could affect a real-life lemonade stand. For example, would it matter where the lemonade stand is located? Why? What about the way the staff treats customers and handles complaints?

Software and materials needed

Microsoft Excel

Microsoft Internet Explorer

Calculating profits student guide


Excel data collection sheet

via Calculating profits from selling virtual lemonade.